public class TextureImageSamplerUVSampler extends Object implements SamplingAlgorithm
| Constructor and Description |
|---|
TextureImageSamplerUVSampler(BinaryGradientImage image,
double minDistanceInPixels,
double vDistanceInPixels)
Default constructor
|
| Modifier and Type | Method and Description |
|---|---|
double |
getJitteringFactor() |
int |
getSampleCount()
get the number of samples
|
Iterator<Sample> |
getSampleIterator()
get an iterator over a sample collection
|
List<Sample> |
getSamples() |
double |
getScale() |
void |
setJitteringFactor(double jitteringFactor) |
void |
setScale(double scale) |
public TextureImageSamplerUVSampler(BinaryGradientImage image, double minDistanceInPixels, double vDistanceInPixels)
public double getJitteringFactor()
public int getSampleCount()
SamplingAlgorithmgetSampleCount in interface SamplingAlgorithmpublic void setJitteringFactor(double jitteringFactor)
jitteringFactor - the jitteringFactor to setpublic double getScale()
public void setScale(double scale)
scale - the scale to setpublic Iterator<Sample> getSampleIterator()
SamplingAlgorithmgetSampleIterator in interface SamplingAlgorithmCopyright © 2016 Laboratoire COGIT, IGN. All rights reserved.