TerritoriesDOM: {
_addUID: (id: string) => string;
_createMainContainerElement: () => HTMLElement;
_createShowTerritoriesPictoElement: () => HTMLElement;
_createTerritoriesElement: () => HTMLDivElement;
_createTerritoriesPanelCloseElement: () => HTMLButtonElement;
_createTerritoriesPanelDivElement: () => HTMLDivElement;
_createTerritoriesPanelElement: () => HTMLElement;
_createTerritoriesPanelHeaderElement: () => HTMLElement;
_createTerritoriesPanelIconElement: () => HTMLLabelElement;
_createTerritoriesPanelOptionsElement: (
title: any,
description: any,
) => null | ChildNode;
_createTerritoriesPanelTitleElement: (title: any) => HTMLDivElement;
_createTerritoryEntry: (o: any) => undefined | null | ChildNode;
} = ...
Type declaration
_addUID: (id: string) => string
_createMainContainerElement: () => HTMLElement
_createShowTerritoriesPictoElement: () => HTMLElement
_createTerritoriesElement: () => HTMLDivElement
_createTerritoriesPanelCloseElement: () => HTMLButtonElement
_createTerritoriesPanelDivElement: () => HTMLDivElement
_createTerritoriesPanelElement: () => HTMLElement
_createTerritoriesPanelHeaderElement: () => HTMLElement
_createTerritoriesPanelIconElement: () => HTMLLabelElement
_createTerritoriesPanelOptionsElement: (title: any, description: any) => null | ChildNode
_createTerritoriesPanelTitleElement: (title: any) => HTMLDivElement
_createTerritoryEntry: (o: any) => undefined | null | ChildNode
Add uuid to the tag ID